Pull
Move with the mouse. Your field drags every loose plate, rod and bolt toward you. The bigger you get, the farther it reaches.
Pull metal. Build a junk body. Fire it back as rail shots. Crush exposed cores.
You're a bare magnetic core in a scrapyard full of other magnets. Your body is made of whatever you pull in, and so is theirs.
Move with the mouse. Your field drags every loose plate, rod and bolt toward you. The bigger you get, the farther it reaches.
Metal locks on as armour. Keep stacking until big blocks fuse into alloy and titan plating that can take a hit.
Strip an enemy's shell with rail shots, then touch their bare core while you're twice their mass. Their scrap is yours.
Real screenshots, with the HUD you play with: mass, live leaderboard, daily challenges, minimap and your ability bar.




Nine abilities, all rebindable. Desktop plays with mouse + keys; phones get a touch stick and buttons.
Fire your heaviest piece as a slug. Hold and release for a power shot that burns several charges, pierces shields and plating, and can one-shot a smaller magnet. Charges grow with your mass, up to seven.
Hold to shove metal and magnets away and shield from shots. Time a tap to parry a rail.
A shockwave that knocks loose metal outward.
A bigger, stronger field for a few seconds. Steal a fight's loot.
Burn two pieces to burst forward. Chase or escape.
Tether the magnet you're aiming at and reel them in.
Like poles bounce, unlike poles pull. Drop bait behind you.
A red ring flashes on the minimap. Six seconds later a 1200-mass titan wrapped in armoured plating climbs out of the junk and starts hunting the nearest magnet.
Reach 800 mass and your ultimate starts charging. Crushes charge it faster. When it's full, your field turns into a black hole for four seconds.
Jump in solo against bots, host a room for friends with a five-letter code, or hit Quick Join and brawl with whoever's online.
Grow, crush, respawn. The classic free-for-all.
∞Five minutes, a closing arena. The biggest magnet wins.
5Cyan vs orange. Total team mass takes the round.
2Hold the Foundry in the middle. The longest hold wins.
♔One on one in a small arena. No hiding.
1Bots come back heavier every two minutes. How long can you last?
≋A stronger magnet and a tougher body. Slow, and very hard to crack.
Fast, with a huge repel. Hit and run, but fragile.
Twice the rail shots and longer range, with a weaker magnet.
Each player's best run, live from the game. Sign in to get a ✓ next to your name.